When Jurassic Park was on at the cinema, I remember laughing out loud with a couple of my computing mates
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Design creativity: harnessing your inner genius
In 1926 Graham Wallis proposed the above five stages to describe the process of creativity. Wallis claimed that first a person absorbs information and secondly the information settles. Thirdly, the person feels that a solution is coming and then, the solution manifests itself to the person so finally, it can be verified and a product is created.
Continue readingThe eight tasks in an artefact lifecycle
A bridge, building, or piece of software may exist for many years. Or, as often happens in the case of
Continue readingInside Your Users’ Mind: The Cultural Probe
Cultural probes are quick and dirty way to get inside the users’ minds in a way that standard user testing
Continue readingDesign using function, behaviour, structure
Last month, at the Architectural Association, Bill Hillier described how English Heritage often want to reinstate the paths and roads
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